Bethesda wants to make Fallout 76 “thicker” in 2026, and that’s exactly what I was hoping to hear

In a surprising turn of events, Fallout 76 has emerged as the game that has captured the most of my gaming hours within the franchise. Bethesda has made significant strides in transforming its multiplayer RPG from its rocky launch to a vibrant world brimming with activities and a lively community. Recently, I had the opportunity to engage in a conversation with creative director Jon Rush and lead producer Bill LaCoste regarding the progress of the Burning Springs expansion and the ambitious objectives the team has set for 2026.

Shifting Focus to Depth

One of the most persistent critiques of Bethesda’s games is the notion that they are “an ocean wide but a puddle deep.” This sentiment has echoed through titles like The Elder Scrolls: Skyrim and Starfield, and Fallout 76 has not escaped similar scrutiny. While the game offers a vast array of side quests, factions, and daily tasks, players often find that the depth of engagement can be lacking. As the team looks ahead, Rush expresses a desire to address this concern.

“We have had a couple of successful literal expansions of the map, you know, making the play space bigger,” he notes, referring to the recent additions of Burning Springs and Skyline Valley. “For this next year, I really want our gaze to shift from the outskirts to inwards – make the game thicker.” He gestures to illustrate an expansion in depth, emphasizing the importance of introducing new systems and enhancing existing content.

Exploring New Regions

The Burning Springs expansion has taken players across the river into Ohio, while Skyline Valley has opened up a previously underutilized area in the southern part of the map. Additionally, the introduction of expeditions allows players to temporarily explore other locations, such as The Pitt in Pittsburgh, Pennsylvania. While the idea of further expanding the map is enticing, Rush acknowledges the technical limitations that come with it.

“We’d love to,” he admits, “we have talks about that, and there are technical considerations that have to be taken into account. We can’t just continue making the map bigger and bigger. There is a lot of space left on the existing map that is unused, which we could potentially open up down the road if it aligns with the stories we want to tell and if we believe players would enjoy exploring those regions.”

Enhancing Player Engagement

The recent changes to camp-building rules have also significantly improved the player experience, allowing for greater freedom in choosing locations without the constant struggle for space. LaCoste explains, “A lot of the time what you were searching for was a nice flat piece of area that everything would snap to, where you wouldn’t have any issues with placement. Now, because we’ve relaxed that and allow you to collide and have free placement of those items, even in the air if you want to, there’s a lot more areas for people to build in.”

LaCoste emphasizes that these updates were designed to enable players to engage with the world in more diverse ways. “It has had a huge impact on our players and the things that they want to do in the world,” he adds.

Balancing New and Old

Despite the majority of new activities in Burning Springs taking place in Ohio, LaCoste assures that the rest of the map has not been neglected. “We still saw a really good amount of world bosses being engaged with, and a lot of events in the non-Ohio region still being engaged with,” he notes. This is reassuring news for newcomers who may have joined the game following the recent Fallout show on Prime.

After spending countless hours in Appalachia, the introduction of a completely new region has been refreshing. While I welcome the prospect of further map expansions, I am equally eager to see how Bethesda plans to address the longstanding critique of shallow content as we move into 2026.

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Bethesda wants to make Fallout 76 "thicker" in 2026, and that's exactly what I was hoping to hear