Concerns have arisen among fans regarding the potential impact on graphics quality as the highly anticipated Final Fantasy 7 Remake Part 3 is set to launch on multiple platforms, including those less powerful than the PS5. In response to these worries, director Naoki Hamaguchi took the opportunity to clarify the development approach in a recent interview.
Final Fantasy 7 Remake Part 3 Uses PC as Its Lead Development Platform
During his conversation with Automaton-Media, Hamaguchi assured players that the graphic fidelity of the upcoming chapter will remain uncompromised. He emphasized that the development team’s structure is designed to uphold quality across all platforms. “Both the Nintendo Switch 2 and Xbox versions have been incredibly well received and generated a lot of buzz online,” he noted. “That attention has also made me realize how many people are worried about this issue. However, our decision to go multiplatform with the FFVII Remake series will not in any way lower the quality of the third installment. Our development structure simply doesn’t work that way to begin with. …I suppose I’ll just have to keep saying it,” he added with a light-hearted laugh.
Hamaguchi elaborated on the shifting landscape of gaming, stating, “While PC gaming is gradually expanding in Japan, overseas growth has been even more rapid. The market has broadened tremendously across both consoles and PC. The FFVII Remake series has sold very well on platforms like Steam and the Epic Games Store, so we develop assets with the broad PC market in mind.”
He further explained that the team creates 3D assets at the highest quality level, using PC as the foundational platform. “In fact, when FFVII Rebirth launched, there was talk about how the PC version looked better than the PS5 version, and our philosophy will not change for the third installment. As our fundamental principle, we do not design assets to meet the lowest baseline. Instead, we create them for high-end environments first.”
This approach means that the PC version effectively serves as the lead platform during development, with assets crafted at the highest quality before being optimized for other systems. Square Enix aims to reassure fans that the transition to multiplatform does not equate to a reduction in the visual quality of Final Fantasy 7 Remake Part 3.
In a related note, Hamaguchi expressed his appreciation for modding communities, highlighting their role in invigorating the PC market and ensuring that games remain relevant for years to come.