I played communist Germany’s only arcade cabinet and you can too, comrade

In the realm of PC gaming, where oddities often find their place, the story of the Poly-Play stands out as a remarkable testament to creativity under constraints. This singular arcade cabinet, birthed in the German Democratic Republic (GDR) in 1985, is a curious artifact of a time when East Germany’s manufacturing prowess was overshadowed by its political landscape. Crafted by VEB Polytechnik Karl-Marx-Stadt, the Poly-Play is a six-foot tall marvel, adorned in a creamy wood-grain finish, and represents the only arcade machine produced during the GDR’s 41-year existence.

The Poly-Play’s design is a fascinating amalgamation of repurposed components, featuring a monitor salvaged from a German television set and a cabinet constructed by a furniture maker. This unique creation was not merely a gaming device; it was a window into a future envisioned by socialist planners who believed that gaming could inspire a new generation of engineers. Unlike the West, which imposed restrictions on arcade games in the mid-1980s, the GDR embraced the potential of gaming, promoting home computing through publications like Der Funkamateur.

Arbeiter, Bauern, nehmt eure Gamepads

For those intrigued by this slice of history, the Poly-Play is still accessible today. Enthusiasts can either embark on a journey to Germany to locate a functioning cabinet or opt for a more convenient route by utilizing an emulator available on the Internet Archive. For the tech-savvy, integrating a core onto a MiSTer device offers another avenue to experience this relic of gaming history.

Despite its status as the GDR’s lone arcade cabinet, the Poly-Play provided considerable entertainment for its modest price of 50 pfennigs. Powered by the U880 microprocessor—a local variant of the Zilog Z80—the machine offered a selection of eight games, including:

  • Hirschjagd (Deer Hunt)
  • Hase und Wolf (Hare and Wolf)
  • Absfahrtslauf (Downhill)
  • Schmetterlinge (Butterflies)
  • Schießbude (Shooting Gallery)
  • Autorennen (Motor Race)
  • Merkspiel (Memory Game)
  • Wasserrohrbruch (Water Pipe Burst)

While many of these games may not stand the test of time, Wasserrohrbruch emerges as a standout title, earning the unofficial title of PC Gamer’s Game of the Year for 1985. This game, centered around the anxiety of managing a flooding cellar, presents players with a relentless challenge: catch falling droplets with a bucket while the water level rises. The gameplay serves as a metaphor for the struggles of the era, encapsulating the essence of a society grappling with its own limitations.

Another notable title, Abfahrtslauf, invites players to navigate treacherous ski slopes, where the thrill of speed is matched only by the risk of catastrophic failure. The game’s design encourages reckless abandon, as players hurtle down the mountain, often meeting their demise in a flurry of pixels.

Bad news all: My Bewertung is ausgeschieden

Reflecting on the Poly-Play, one cannot help but see it as a microcosm of the GDR’s aspirations and shortcomings. It embodies the hope for a technologically advanced future, yet its games—often simplistic and derivative—highlight the challenges faced by the socialist bloc in keeping pace with the West. The Poly-Play serves as a reminder of the ingenuity born from necessity, illustrating how creativity can flourish even in the most constrained environments.

Interestingly, a humorous anecdote from the Poly-Play’s history reveals that children in East Germany discovered a clever trick to maximize their playtime, inserting a single pfennig in a way that tricked the machine into thinking it had received a full 50 pfennigs. This playful act of subversion was tolerated, reflecting the unique cultural context of a system that prioritized collective enjoyment over capitalist profit.

AppWizard
I played communist Germany's only arcade cabinet and you can too, comrade