In the intriguing world of Quarantine Zone: The Last Check, players step into the shoes of a unique character—a zombie plague “doctor.” Set to release on January 12, 2026, this first-person simulation game invites players to engage in the grim task of screening survivors at a military outpost during a zombie apocalypse. Priced at /£17, the game is developed by Brigada Games and published by Devolver Digital. It promises a playable experience on platforms such as the Steam Deck.
As you navigate the responsibilities of your role, the game presents a rather peculiar challenge: ensuring that incoming survivors are free from the zombie virus and other ailments, while also keeping an eye out for any hidden explosives. The absurdity of the situation is underscored by the humorous yet alarming advice not to conceal hand grenades in one’s person—a warning that seems almost necessary given the game’s context.
28 Cheeks Later
Players will find themselves meticulously examining each survivor as they line up for their medical evaluations. The process involves scrutinizing their eyes for clarity or signs of infection, checking for rashes or bruises, and even assessing their reflexes with a hammer. The game cleverly incorporates a variety of tools, allowing players to peer through clothing and examine internal organs for signs of illness or contraband. However, the novelty of this gruesome examination can wear thin, as the repetitive nature of the tasks may lead to a sense of monotony.
While the initial thrill of diagnosing symptoms can feel engaging—akin to a match game where players identify rashes and bruises—the limited variety of symptoms can quickly lead to fatigue. The challenge lies in distinguishing between a simple bruise and a sign of the zombie virus, a task that becomes increasingly complex as players encounter more survivors.
Checkpoint Gnarly
Beyond the medical examinations, players also have base management responsibilities. However, these tasks are simplified to the point where they add little depth to the overall experience. Players are tasked with maintaining supplies and upgrading tools, but the streamlined management system reduces the need for strategic thinking. The removal of manual supply management in favor of a quick menu system further emphasizes the game’s focus on examinations, leaving little room for variety.
Occasional minigames, such as categorizing symptoms through organ removal or piloting a drone during zombie attacks, offer brief diversions from the main gameplay loop. Yet, these moments are fleeting, often lasting only a minute or two before players return to the core task of conducting exams.
In summary, while Quarantine Zone: The Last Check presents intriguing concepts and a unique premise, it ultimately falls short of delivering a fully fleshed-out gaming experience. The potential for a compelling narrative and engaging gameplay exists, but the execution leaves much to be desired, highlighting the need for greater variety and depth in both the examination process and base management features.