Destiny 2’s latest update, Monuments of Triumph, marks a significant chapter in the game’s evolution, potentially signaling the end of the Destiny universe as we know it. This update arrives alongside the conclusion of the decade-long Light and Darkness saga, culminating in The Final Shape, and ushers in a new narrative arc dubbed the Fate saga, which begins with The Edge of Fate. This new storyline delves into the enigmatic, god-like entities that have been subtly orchestrating events throughout the Sol system, manipulating time and influencing pivotal moments like a grand game of dominoes.
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<span class="personname”>Rory NorrisWatch On
However, the promising Fate saga has been abruptly curtailed, leaving players with a bittersweet taste as they engage with the new hidden cutscenes in Monuments of Triumph. These scenes serve as both a tantalizing glimpse into what might have been and a poignant farewell to a universe that may never be fully explored. While the update features rich dialogue and narrative advancements, two hidden cutscenes stand out as pivotal moments worth examining. Warning: Spoilers for ‘the end of Destiny’ ahead.
“Thank you. For walking with me all these years. For carrying this burden with me. You make me proud.”
Zavala
The first cutscene features Zavala, the steadfast commander who has guided players for a decade, reflecting on his journey and the burdens he has borne. This moment resonates deeply with long-time fans, especially given the recent passing of his voice actor, Lance Reddick. Zavala’s narrative arc concludes with a heartfelt retirement, as he entrusts the future to Ikora, the last remaining vanguard of the old guard. In a poignant exchange, your Ghost delivers a line that encapsulates the uncertainty of the future: “Nothing ever stays the same, does it? What do you think is in our future?” The question lingers, leaving players to ponder the possibilities that lie ahead.
What stands out in this cutscene is the elevated direction, showcasing a remarkable leap in cinematic quality compared to previous installments. Cinematic director John Ebenger noted that the team employed innovative techniques for transitioning between in-engine and pre-rendered sequences, aiming to create something special within a limited timeframe.
A meeting in the Dark Forest
The second cutscene is particularly significant for the saga’s future, presenting a haunting vision of Lodi in the Dark Forest, ensnared by an unknown entity and speaking in cryptic riddles. He alludes to “A showdown at the end of time, between champions of Dark and Light,” hinting at the motivations of the enigmatic Nine who have been courting players throughout the narrative. This entity is likely the Winnower, an extradimensional god and counterpart to the Traveler, making its presence felt in a direct manner for the first time.
As the story reaches its conclusion, it leaves behind just enough intrigue to suggest that there may be room for continuation, should Bungie choose to revisit this universe. The cliffhanger is both exhilarating and disheartening, as it underscores the bittersweet nature of this update. Bungie’s intention appears clear: to deliver a compelling narrative while tying up loose ends, all the while igniting a desire for more. The emotional response is palpableāsadness, frustration, and an intensified yearning for Destiny 3 linger in the air.