IO Interactive has unveiled a significant update for its game, 007 First Light, on June 11. This version 1.0.4 patch, recognized as 007 First Light update 1.011 for console users, addresses a variety of technical issues that have been affecting gameplay, including crashes and platform-specific glitches.
007 First Light Major Update Released on June 11 Resolves Multiple Issues
The update brings a host of enhancements and fixes aimed at improving the overall gaming experience. Here’s a detailed look at some of the key changes:
- Microsoft PC Game Update Size: Resolved the issue of disproportionately large game updates for Microsoft PC compared to other platforms.
- Performance Optimizations: Introduced various memory optimizations to enhance performance and minimize the risk of out-of-memory crashes.
- Startup Profile Data Crash: Fixed a crash that could occur upon launching the game due to issues with loading profile data.
- Corrupted Save Data Crash (PC): Addressed a crash that could arise from loading corrupted save data, which previously hindered access to the game.
- “Against the Odds” Intro Cinematic Crash: Resolved a crash that could happen during the introductory cinematic of the “Against the Odds” mission.
- “Flying Dark” Checkpoint Crash (PC): Fixed a crash occurring during the “All the Time in the World” mission when resuming from the “Flying Dark” checkpoint.
- Out of Memory Crash (Xbox Series S): Addressed a rare out-of-memory crash that could occur during transition cinematics after extended gameplay sessions.
- TacSim Upgrade Purchase Crash (PlayStation 5 Pro): Fixed a crash that could occur when purchasing multiple gadget upgrades in Tactical Simulation.
GAMEPLAY
- EULA Connection Loop (PlayStation 5): Fixed an issue where the game could become stuck on a “Connecting” screen after accepting the EULA on first boot.
- Forced Locomotion Combat Blocker: Resolved an issue during “The Past Never Dies” mission where Bond could become locked in locomotion after being shot.
- “Against the Odds” Hostage Progression Blocker: Fixed an issue preventing interaction with hostages in “Against the Odds” when luring a guard away.
- Multiple Primary Weapons Save Corruption (PlayStation 5): Addressed an issue where players could carry more than one primary weapon, leading to save corruption.
- Photo Interaction Blocker: Fixed an issue in “The Past Never Dies” where interacting with photos simultaneously with Greenway could hinder progression.
- Elevator Shaft Access Issue: Resolved a problem where players could access the elevator shaft prematurely during a visit to QLab at MI6.
- Q getting stuck: Fixed an issue where Q could become trapped in the environment after skipping a cinematic at MI6.
- “Knightfall” Out-of-Bounds Issue: Addressed a problem where players could fall out of bounds during the “Escape the Penthouse” sequence.
- Stuck on Boat Blocker: Resolved an issue in “Time to Die” where players could become stuck on a docked boat at the mission’s start.
- Quarry Progression Blocker: Fixed an issue where players could get stuck during the quarry sequence in “Time to Die.”
- Watch Functionality Issue: Resolved a problem in “A New Home” where the Q-Watch would not generate supplies correctly.
- Gadget Delay Issue: Fixed a delay in gadget activation during “The Heart of the Matter,” which could persist across missions.
- Challenge Unlock: “Bring a Fist to a Gunfight”: Fixed an issue where the challenge could incorrectly complete when using firearms.
- TacSim Challenge: “Iron It Out” (PC): Resolved an issue preventing the challenge from unlocking upon completing the required objective.
Cinematics & Animation
- “Against the Odds” Cinematic Animation Pop: Fixed an animation issue where Bond’s position could momentarily snap out of place during a cinematic.
- Greenway Animation Issue: Resolved an issue where Greenway’s arm positioning appeared incorrect during dialogue scenes.
- Missing / Clipping NPC Assets: Fixed an issue where NPC clothing and body parts could disappear or clip in crowded areas.
- Malta Training Visual Issues: Addressed visual artifacts affecting Bond’s character model during training cinematics.
UI / UX & Online
- Saving Icon Infinite Loop (Epic Games Store): Fixed an issue where the saving icon could remain on screen indefinitely during gameplay.
- Leaderboard Friends List (PlayStation 5 Pro): Resolved an issue where friends’ scores were not appearing in Tactical Simulation leaderboards.
- World Leaderboard Position Display Issue: Fixed an issue with incorrect display of player rankings on the world leaderboard.
- Input Rebinding UI Delay (PC): Addressed a delay in reflecting updated control bindings in the HUD until reloading a checkpoint.
Performance & Stability
- PC Performance (GPU): Fixed an issue where some PCs defaulted to a low-power graphics card, resulting in subpar performance.
- DLSS Upscaling: Resolved an issue where the game launched with incorrect upscaling settings, affecting visual quality.
- Ragdoll Memory Handling: Improved memory management for character physics to prevent excessive memory usage over time.
- PlayStation 5 Memory Allocation Optimization: Optimized memory usage on PlayStation 5 for enhanced performance.
- Korean Localization Improvements: Fixed mistranslations in gameplay terms and corrected a speaker label in a cinematic.
- Simplified Chinese Localization Improvements: Addressed multiple translation issues for better contextual accuracy.
- “A Night Out” Dialogue Typo Fix: Corrected a typo in English dialogue during the “A Night Out” mission.
Other
- IOI Account Rewards (PlayStation 5): Fixed an issue where certain IOI Account rewards did not appear in-game after code redemption.
This update marks a significant step in enhancing the gaming experience for players, with IO Interactive also revealing a roadmap that promises an array of new features set to roll out for free throughout the year.