GOG veterans thank Microsoft and Windows 11 for finding “spectacular ways” to break classic games they’re trying to preserve

Video game preservation faces a myriad of challenges, with many publishers seemingly indifferent to the plight of older titles. The recent decision by Sony to discontinue physical PlayStation games adds another layer of complexity to an already intricate landscape. Compounding these issues is the introduction of Windows 11, which has brought forth a series of perplexing obstacles for classic game releases.

Challenges in Game Preservation

Michał Obuchowski, GOG’s publishing technical manager, articulates the difficulties that arise from Microsoft’s evolving approach to user permissions. “Microsoft is reworking how elevation works – the old ‘click Yes’ on a UAC prompt is being replaced by something called Administrator Protection,” he explains to RPGSite. This new system involves the creation of a hidden, one-time admin account, along with a short-lived token secured by Windows Hello. While this may enhance security, it complicates how games request necessary permissions.

Obuchowski notes that the changes often remain obscured until Microsoft releases a preview, adding to the uncertainty faced by developers. “The further Windows travels from its roots, the more 30-year-old baggage it drags along,” he observes. As Microsoft continues to refine its operating system, older technologies face obsolescence. For instance, recent Windows 11 updates have led to regressions in Directshow, resulting in the failure of classic game videos, alongside challenges posed by legacy drivers and outdated copy-protection schemes. This reality underscores the importance of delivering games in a DRM-free format.

For a tech giant like Microsoft, these modifications might appear trivial. However, as Obuchowski points out, “Every time a piece of [Windows] gets retired, something from 1998 can stop booting.” This statement encapsulates the precarious nature of preserving gaming history in an ever-evolving technological environment.

Despite these hurdles, GOG has made significant strides in restoring older games to a playable state. Titles that were once considered obscure, such as Ecstatica and Clive Barker’s Undying, are now available for purchase in their original form, alongside iconic series like the first three Resident Evil games. Each restoration project undertaken by the GOG team has required navigating a labyrinth of outdated technology, further complicated by the changes introduced by Windows.

The ongoing challenges in game preservation highlight the necessity of supporting initiatives aimed at safeguarding gaming history. In a pointed remark, GOG emphasizes the advantages of PC gaming, stating, “You don’t need a storefront’s permission to play what you bought.” This sentiment resonates strongly within the gaming community, reinforcing the enduring appeal of PC gaming amidst the shifting tides of the industry.

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GOG veterans thank Microsoft and Windows 11 for finding "spectacular ways" to break classic games they're trying to preserve