We polled PC gamers on how much generative AI is acceptable in games, and here’s what they said

Generative AI in gaming has emerged as a topic of considerable debate, as its integration into video game development becomes increasingly prevalent. This technology can manifest in various forms, from minor art assets and scripts to voice acting and entire gameplay mechanics, creating a diverse range of applications.

To gauge public sentiment on this issue, we recently conducted a poll among our readers. The results revealed that over 40% of respondents prefer a traditional approach to game development, expressing a desire for zero AI involvement. This indicates a strong inclination towards preserving the classic methods of game creation. However, there are also those who are more receptive to the use of AI, albeit with varying degrees of acceptance.

More than half of people are okay with generative AI, but to varying degrees

The poll remains open for participation, but preliminary findings from approximately 1,000 responses indicate a nuanced perspective on AI in gaming. Notably, 20% of participants are opposed to the inclusion of generative AI in the final game product, yet they are comfortable with its use as a productivity tool during the development phase. Furthermore, 21% of respondents expressed their approval for “some AI” involvement, provided that developers transparently disclose its application. This practice is already seen on platforms like Steam, where disclaimers inform players about AI usage in games.

AI Generated Content Disclosure for Call of Duty: Black Ops 7, source: Steam

Interestingly, despite the prevailing skepticism towards AI in gaming, 14% of those surveyed indicated they would be willing to engage with games that heavily utilize AI, as long as the experience remains enjoyable. This subjective criterion opens the door for further exploration of AI’s role in game design. As game engines evolve, new technologies—such as those being developed by Unity—promise to enable the creation of complete casual games without any coding, potentially reshaping the landscape of game development.

Conversely, some developers, particularly those associated with the open-source Godot game engine, have voiced concerns regarding AI-generated code, labeling it as “AI slop.” This term reflects frustration over the disruption caused by poorly generated code, which can hinder development processes and burden reviewers on platforms like GitHub.

For many gamers, the desire to maintain a human touch in creativity is paramount, making it understandable why Xbox’s new CEO has committed to addressing the challenges posed by AI in the industry. This topic is likely to remain a focal point in gaming discussions moving forward.

While the conversation around AI continues to evolve, there is a consensus on the value of AI-accelerated rendering techniques that enhance performance, such as Nvidia’s DLSS, AMD’s FSR, and Intel’s XeSS. The recent announcement of an upgraded PSSR model for the PlayStation 5 Pro has also garnered attention, highlighting the ongoing advancements in technology aimed at improving the gaming experience.

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We polled PC gamers on how much generative AI is acceptable in games, and here’s what they said