Microsoft tests Auto SR, its AI upscaler for Xbox and Windows gaming

Microsoft has unveiled a preview of its innovative Auto SR, an AI-driven upscaling technology designed for Xbox Insiders who possess the ROG Xbox Ally X handheld. This cutting-edge feature enhances game output from a modest 720p to a stunning 1440p-quality image, while also boosting frame rates by approximately 30% in docked mode, as detailed in the Microsoft DirectX Blog. With this development, Auto SR positions itself alongside established technologies like NVIDIA DLSS and AMD FSR, which have long been staples in the PC gaming arena.

No developer patch required

The standout aspect of Auto SR is its operation at the OS level, eliminating the need for game developers to implement it on a title-by-title basis. In contrast, both DLSS and FSR necessitate individual studio efforts before players can reap the benefits. Auto SR circumvents this requirement for games that support DirectX 11 and 12. However, there are limitations; Microsoft’s support documentation clarifies that titles utilizing DirectX 9, Vulkan, and OpenGL are not compatible. Furthermore, the list of games available in the preview is a curated whitelist, meaning not every DirectX 11/12 title will function seamlessly. Early feedback from Xbox Insiders has noted some user interface artifacts in specific games, particularly those accessed through Ubisoft Connect. Additionally, users have reported a battery drain of 8–12% on the Ally X while utilizing this feature.

Who can use it right now

Currently, access to Auto SR is quite limited, available only to two specific hardware categories: the ROG Xbox Ally X, which features the Ryzen AI Z2 Extreme NPU, and Copilot+ PCs equipped with a Snapdragon X chip. The preview is invite-only and operates solely in docked mode. A broader rollout for Windows commenced on April 30, 2026, although a definitive consumer launch date for the US or UK remains unannounced.

What comes next

While Microsoft has not provided a timeline for wider availability, it is evident that Auto SR is not intended to be the upscaling solution for Project Helix, the upcoming next-generation Xbox console anticipated for release in late 2027. That future hardware is set to utilize AMD FSR Diamond instead. Auto SR appears to serve as a strategic interim solution for current-generation handheld and Copilot+ PC gaming, effectively bridging the gap until the next console is ready for market. For Xbox Insiders with an Ally X, participating in the testing phase could be a worthwhile endeavor, while others await further announcements from Microsoft regarding mainstream access.

Winsage
Microsoft tests Auto SR, its AI upscaler for Xbox and Windows gaming