What else to expect from Azahar’s new update?
The Azahar release also brings a few other notable changes to the Android app. For one, the Vulkan graphics renderer is now “forcefully” enabled on devices using ANGLE for OpenGL rendering, reducing graphical defects. ANGLE translates OpenGL calls to Vulkan commands. The team cautions that most devices aren’t affected by this change, but notes that this will become important in the near future as upcoming Android 17 devices will switch to Vulkan-based rendering for most apps. This change is also theoretically handy on devices with Samsung Exynos and MediaTek chipsets, as these processors tend to offer more robust Vulkan support than OpenGL.
Other notable changes in this release include a combo button shortcut to easily press multiple keys at once, loads of improvements for dual-screen devices, tweaks to make frame generation software work properly, and GPU-related changes to improve accuracy.
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