Today marks the unveiling of the first pre-release for version 26.2, a significant step forward as we transition into the final stages of development. As we move ahead, players can expect a series of bug fixes aimed at refining the overall experience. Notably, this pre-release departs from our usual Tuesday snapshot schedule, so we encourage everyone to stay tuned for upcoming updates.
In this pre-release, we have made the decision to remove the Peer-to-Peer connection feature that was introduced in a recent snapshot. This choice stems from our commitment to delivering a high-quality experience, as we felt the feature did not meet our standards for player satisfaction in its current iteration.
Known issues
- The game may crash on systems lacking Vulkan support.
- To work around this issue, players can edit the options.txt file. Locate the line <span class="MCEffectTextHighlightA”>preferredGraphicsBackend:”default” and change <span class="MCEffectTextHighlightA”>”default” to <span class="MCEffectTextHighlightA”>”opengl”.
Changes
Sulfur Cube mob
- Small Sulfur Cubes have received an updated model and texture.
- Unique hit and push sounds have been added for each archetype of the Sulfur Cube.
Sulfur Caves biome
- The fog color in the Sulfur Caves has been updated, with plans for Bedrock to match this color in the future.
- The maximum growth length of the Sulfur Spikes has been reduced.
Potent Sulfur
- The continuous Geyser setup now requires a source Lava Block to erupt.
Sounds
- Hurt and death sounds for one of the chicken sound variants have been updated.
- Small Sulfur Cubes now emit sounds when fed with Slimeballs.
UI
- The friend list button will now remain visible, even if the feature is disabled in the options.
Technical Changes
- The Data Pack version has been updated to 106.1.
- The Resource Pack version is now 88.0.
Server properties
- New properties <span class="MCEffectTextHighlightA”>chat-spam-threshold-seconds and <span class="MCEffectTextHighlightA”>command-spam-threshold-seconds have been added, allowing for separate spam thresholds for chat and commands.
- Both thresholds are set to 10 by default, which was the previous combined threshold for chat and command spam.
- These thresholds determine the mechanism that automatically kicks players for excessive messaging.
- The value indicates how many seconds of spamming a player must engage in to be kicked, with each message increasing the counter by one second.
- The counter decreases once per tick (1/20th of a second), and a player will be kicked if their counter reaches the configured threshold.
- Either threshold can be set to 0 to disable kicks for that type of spam.
- Examples of message rates that would trigger a kick, given the default threshold of 10 include:
- Sending 11 messages in 1 second.
- Sending 14 messages in 2 seconds.
- Sending 21 messages in 10 seconds.
Data Pack Version 106.1
Sulfur Cube Archetype Registry
A new field has been added:
- <span class="MCEffectTextHighlightA”>sound_settings – This field contains various sound settings for the Sulfur Cube.
- <span class="MCEffectTextHighlightA”>hit_sound – The sound event that plays when the Sulfur Cube is hit while containing a block.
- <span class="MCEffectTextHighlightA”>push_sound – The sound event that plays when the Sulfur Cube is pushed while containing a block.
- <span class="MCEffectTextHighlightA”>pushsoundimpulse_threshold – A float specifying the smallest impulse required to trigger the push sound effect.
- <span class="MCEffectTextHighlightA”>pushsoundcooldown – A float indicating the cooldown in seconds for the push sound effect.
Commands
- The <span class="MCEffectTextHighlightA”>execute on owner command will now recognize Vexes as owned by their Evoker.
World Presets
- A new world preset, <span class="MCEffectTextHighlightA”>minecraft:flatalldimensions, has been added.
- This preset will not appear by default in the create world screen.
Resource Pack Version 88.0
Block Sprites
- The names of <span class="MCEffectTextHighlightA”>block/quartzpillar.png and <span class="MCEffectTextHighlightA”>block/purpurpillar.png have been modified to include the suffix <span class="MCEffectTextHighlightA”>_side.
Entity Textures
- New entity textures have been introduced:
- <span class="MCEffectTextHighlightA”>entity/sulfurcube/sulfurcube_outer.png
- <span class="MCEffectTextHighlightA”>entity/sulfurcube/sulfurcube_inner.png
- <span class="MCEffectTextHighlightA”>entity/sulfurcube/sulfurcubeoutersmall.png
- <span class="MCEffectTextHighlightA”>entity/sulfurcube/sulfurcubeinnersmall.png
Sounds
Fixed bugs in 26.2 Pre-Release 1
- MC-134349 – Issues with creating a zoomed-out version of a map using the pick block key have been resolved.
- MC-277487 – The game no longer softlocks when attempting to create a new world if the saves folder is not writable.
- MC-301761 – Elements within the realms “Players” tab now function correctly when the “Invited” element is selected using the TAB key.
- MC-302144 – Players will no longer respawn inside the bottom bedrock layers when the world spawn point is set in the Nether.
- MC-302268 – Rapidly executing multiple commands will no longer result in players being kicked for spamming in multiplayer.
- MC-303401 – Crashes caused by using the pick block key on maps with <span class="MCEffectTextHighlightA”>mappostprocessing from a cartography table in Creative mode have been fixed.
- MC-307008 – Severe framerate loss in the new update has been addressed.
- MC-307159 – Using bone meal from the main hand will no longer simultaneously place a block held in the off hand.
- MC-307330 – Major framerate drops in versions 26.1 and above have been resolved.
- MC-307536 – Performance issues while rendering decorated pots have been improved.
- MC-307589 – Tridents will now render correctly, even when their hitbox is far outside the player’s field of view.
- MC-307721 – Large numbers of banners in the world will no longer cause performance issues.
- MC-307935 – Sulfur caves will no longer become overgrown with sulfur spikes.
- MC-307951 – Piglins will no longer continuously make sounds while trying to zombify in Peaceful difficulty.
- MC-307999 – The game’s tick rate will no longer freeze when a sulfur cube takes damage from Instant Damage with a very high amplifier.
- MC-308039 – The click sound will now play when clicking on the “Microsoft account” link in the friends menu.
- MC-308041 – Long usernames will render correctly within the friends list area.
- MC-308045 – Small sulfur cubes will now have their own texture, aligning with Bedrock Edition.
- MC-308057 – The “Manage online safety with your Microsoft account“ element in the friends menu is now perfectly horizontally centered.
- MC-308111 – Items will no longer enter the player’s inventory after death, preventing deletion when the <span class="MCEffectTextHighlightA”>keep_inventory game rule is disabled.
- MC-308112 – The panorama will no longer spin when entering the Music & Sounds menu from the accessibility onboarding screen.
- MC-308141 – Friends’ skins will now load promptly when opening the friends list.
- MC-308157 – The game will no longer crash when an evoker retaliates against a vex that has itself as its owner.
- MC-308182 – The fog in sulfur caves will now appear green, consistent with Bedrock Edition.
- MC-308184 – The game will properly handle save folder deletion while running.
- MC-308194 – The friend list will utilize high contrast button textures when the “High Contrast” resource pack is enabled.
- MC-308217 – Shulkers will no longer suffocate when opening while hanging from a block.
- MC-308226 – Template models for signs will now be prefixed with <span class="MCEffectTextHighlightA”>template_.
- MC-308227 – Template models for beds will now be prefixed with <span class="MCEffectTextHighlightA”>template_.
- MC-308237 – Crashes related to post shaders failing to compile have been resolved.
- MC-308242 – The recipe unlock criterion name for hanging signs has been changed to <span class="MCEffectTextHighlightA”>has_planks.
- MC-308292 – The “My profile name: ” string in the friends menu will now be correctly positioned in right-to-left languages.
Get the Pre-Release
Pre-Releases are now available for Minecraft: Java Edition. To install the Pre-Release, simply open the Minecraft Launcher and enable snapshots in the “Installations” tab.
Note: Testing versions can potentially corrupt your world, so it is advisable to back up your data and/or run them in a separate folder from your main worlds.
Cross-platform server jar:
Report bugs here:
We welcome your feedback!