’90s style Command and Conquer spiritual successor DORF smashes its Kickstarter to raise $300,000

Reviving RTS with a Modern Twist

In a landscape where the return of classic titles like Command and Conquer seems increasingly unlikely, the emergence of fresh talent in the real-time strategy (RTS) genre is a welcome sight. One such promising contender is DORF, a game that draws inspiration from the ’90s while infusing modern aesthetics and mechanics. The project has made waves on Kickstarter, surpassing its initial funding goal by raising nearly 0,000, which has enabled the developers to expand their vision significantly.

DORF’s Steam store page cleverly references its roots, stating, “Take command of one of three unique factions and conquer your enemies in a twisted vision of the future.” Yet, the developers at DORFteam are keen to emphasize that their ambition extends beyond mere nostalgia. They aim to innovate within the genre, introducing unique mechanics such as intricate resource logistics and dynamic terrain destruction.

The moment I encountered DORF, I was captivated by its distinctive style and eccentric units. The visuals evoke a sense of nostalgia reminiscent of Command and Conquer, yet they are crafted with a modern flair that feels fresh. The game showcases an array of quirky units that would surely delight veterans of Westwood Studios: from landship tanks bristling with turrets to colossal zeppelin bombers, and even reconnaissance cavalry mounted on gas-masked, ostrich-like creatures. Infantry units armed with tiny mutants strapped with dynamite vests add a layer of absurdity that is both entertaining and engaging.

Players can anticipate comprehensive single-player campaigns featuring three factions: the militaristic Union of Imperial States, the technologically advanced Collective, and the relentless Warbands of the wasteland. Originally, the game promised skirmish modes against AI, online multiplayer, and a map editor, but the Kickstarter success has paved the way for even more content.

  • Special online co-op campaigns for each faction
  • A diverse array of unique voice lines for every unit
  • New environmental zones with distinct mechanics, such as:
    • Snowy regions with freezing temperatures and ice floes
    • Vast megacities featuring intricate, terraced structures

The additional funding has also allowed DORFteam to bring a new developer on board, which they hope will accelerate the game’s development. They have indicated a preference for hiring a programmer, although they are also considering expanding their team with other dedicated members in the future.

In particular, DORFteam is seeking “dedicated mappers” to assist in crafting the campaign and multiplayer maps. They have been in discussions with experienced C&C modders who have expressed interest in contributing to the project.

While the initial Kickstarter campaign suggested a tentative release date of 2028, DORFteam has clarified that this is merely a cautious estimate. They are optimistic about launching the game in a 1.0 state by 2027. As the Kickstarter campaign concludes today, interested players can wishlist DORF on Steam to stay informed about its ongoing development.

DORF is shaping up to be a noteworthy addition to the RTS genre. It encapsulates the essential elements of base-building, strategic logistics, and tactical decision-making, all while balancing a nostalgic aesthetic with innovative gameplay. With its unique style and ambitious vision, DORFteam appears poised to deliver a standout experience for both seasoned RTS enthusiasts and newcomers alike.

AppWizard
'90s style Command and Conquer spiritual successor DORF smashes its Kickstarter to raise $300,000