After an adventurous day of hiking, players can now find solace in the newly introduced abandoned camps, perfect for a well-deserved rest. These camps provide a cozy spot to lay down on a crafted cushion, made from wool slabs, while the straw bed offers a temporary sleeping option without the worry of resetting your spawn point. However, players should be mindful that the straw bed is a one-time use item and may not be intact the following day.
Drop 3 Experimental Features
Cushion
- The Cushion is a new interactive item that allows players to sit comfortably in the game world.
- Available in 16 vibrant colors, players can craft cushions using three wool slabs of the same hue.
- Known Issue: Currently, cushions are not spawning in abandoned camps but can be accessed via the creative inventory.
Cushion Placement Rules
- Cushions can be placed on any flat surface.
- They align horizontally to the grid and sit atop the supporting block.
- Cushions are stationary and will break if their supporting block is removed.
- They do not have collision properties and can overlap with other objects, except for other cushions.
Straw Bed
- The Straw Bed allows players to sleep through the night without altering their spawn point.
- This bed can only be used once and will be destroyed after a single sleep.
- Players should note that it cannot be used in the Nether or The End, as it will disintegrate if attempted there.
- Crafted from three hay bales, players can create four Straw Beds at once.
Abandoned Camp
- Abandoned camps now generate in the Pale Garden and Flower Forest biomes.
- Straw Beds can be discovered within these abandoned camps.
- Procedural trees have been added to enhance the ambiance of the camps.
- Fixed inaccuracies in potion names found in the loot tables for the Abandoned Camp.
Dappled Forest
- Biome fog settings have been adjusted to align with other forest biomes.
- Textures for Orange, Red, and Yellow Poplar Leaves have been updated for improved aesthetics.
Sounds
- Ambient sounds for Poplar leaf blocks have been enhanced.
- Custom sound events have been introduced for Red Shrubs and Poplar leaf blocks.
Graphical
- Opaque versions of Poplar leaves have been added to address a black background issue.
- Hinges have been included in the Poplar door icon, and unnecessary pixels have been removed from the top door texture.
- Poplar sign textures have been corrected to ensure consistency with other sign assets.
Gameplay
- Missing crafting recipes for Wool Stairs and Wool Slabs have been added.
Features and Bug Fixes
Accessibility
- The focus indicator on the “More options” button on the start screen has been improved to include an underline, enhancing visibility beyond color alone.
Blocks
- Azalea and Flowering Azalea blocks are no longer transparent when viewed from below.
- Brown and Red Mushrooms can no longer be placed under the sky during dark conditions.
- With the Minecraft Education features toggle enabled, players can once again place charcoal in the Lab Table.
- A miscolored pixel in one of the Sulfur Spike textures has been corrected.
Gameplay
- An issue causing structure loot to vary on the same seed has been resolved.
General
- Brown and Red Mushrooms now generate on Crimson Nylium and Warped Nylium, regardless of brightness conditions.
Graphical
- A rendering issue affecting certain items and text on specific Android GPUs has been fixed.
- Supported devices for Vibrant Visuals on Android have been updated.
Items
- A bug causing the book and quill from pre-26.30 worlds to freeze the game has been addressed.
- Arrows of Harming now function correctly, no longer bouncing off entities and being removed upon impact.
Character Creator
- Exiting the dressing room will no longer automatically save character changes if a color change has not been applied.
Stability and Performance
- A crash that could occur when spawning multiple Iron Golems has been fixed.
- Game servers now have improved self-repair capabilities for player connection issues.
- A crash during world generation involving structures with double chests has been resolved.
- Potential crash issues related to Concrete Powder blocks converting into Concrete have been addressed.
User Interface
- A bug where text formatting codes in a resource pack’s name affected toast notifications has been fixed.
- A missing preview image for the Desert flatworld preset has been added.
- The network disconnection message has been updated to guide players to enable ‘Use Mobile Data’ in general settings.
- Button touch areas in windowed Android modes have been aligned correctly.
- The Pause Game setting is now visible in the Main Menu.
- A “Game unpaused” notification will now appear over all screens when the pause screen is active.
- A soft-lock issue preventing further join attempts after a party leader’s experience join was blocked has been resolved.
- The “How to Play” button is now visible in the Settings menu for Minecraft Education.
- A redundant cloud sync storage banner has been corrected to avoid displaying conflicting information.
- The Beacon screen header duplication in the Pocket UI has been fixed.
- New World list functionality has been improved after deleting world data through the “Manage Worlds” button.
- Nintendo Switch terminology for local wireless multiplayer has been updated.
- A bug causing unresponsive touch scrolling in the creative inventory has been addressed.
- Splitscreen players can now interact with Game Settings without issues.
- Marketplace badges have been updated to enhance visual clarity.
- Skin info buttons on expanded skin pack pages now function correctly.
- Character spinning in the sidebar has been fixed to prevent continuous rotation.
- Players with restricted skins can now enter worlds with multiplayer disabled.
- Space between the chat tab and social drawer has been removed.
Marketplace
- Marketplace content cards have been refreshed with new icons and visuals for improved user experience.
Storage
- Old world conversion flows in the Storage Settings tab have been updated for clarity.
Technical Updates
Commands
- Self-selection expansion is now allowed when using commands for non-operator players.
- The clone command has been fixed to prevent cloning of partial beds; both parts must be fully within the cloning volume.
- The fill command has been corrected to properly place blocks defined with the multi-block trait.
Graphical
- The anti-x-ray trigger box has been tightened to reduce false positives when riding a mob.
- Custom blocks will no longer render stray solid faces that bleed through textures.
- Texture bleeding issues with custom blocks using automatic UV assignment have been fixed.
Actor Components
- Schemas for specific components have been made stricter to prevent loading invalid entity JSON data in versions 1.26.40 and newer.
AI Goals
- A bug affecting the on_kill event in various behavior components has been fixed, ensuring proper functionality in entity definitions.
API
- The hopper minecart has been fixed to trigger item pickup events correctly.
- LootItem.conditions have been released in @minecraft/server v2.4.0, transitioning from beta to stable.
DDUI
- Images in CustomForms are now centered properly.
- New options for image callbacks and tooltips have been added for enhanced interactivity.
Blocks
- N-way rotation on geometry components no longer requires upcoming creator features.
- The sixteen-way rotation state on placement direction block traits has been simplified.
- Brightness sampling strategies have been aligned between custom and vanilla blocks.
- Jigsaw Block replacement will now log invalid final states encountered.
- A new biome decoration feature has been introduced for exclusive block placement.
- The instrument_sound component has been released from experimental status.
Crafting
- The recipesmithingtransform now accepts items tagged with transform_materials in its addition field.
Editor
- Multiple improvements and bug fixes have been made to enhance the user experience in the editor.
Entity Components
- The should_bounce field in the projectile component has been updated to an enum for more precise control over projectile behavior.
Features
- Documentation for the Height Difference Filter has been corrected.
Graphical
- Textures for various baby mobs and rabbits have been updated for better visibility.
JSON Schema
- Generated Minecraft JSON Schema files have been improved for easier consumption with external tools.
Mobs
- The tamed baby Wolf’s collar now features a proper texture.
Sounds
- The destroy block sound position has been corrected to center accurately on the block.
Experimental Technical Updates
API
- New methods and interfaces have been introduced to enhance functionality within the API.
Dimension
- A new method for cloning blocks within dimensions has been added, supporting various clone modes.
SoundDurationInfo
- Playback position management has been refined for better user experience.
Editor
- Improvements have been made to streamline the editor’s functionality.
Graphical
- Performance enhancements and fixes have been implemented to improve gameplay experience.
Sound
- A new block component for sound assignments has been introduced, enhancing the auditory experience in the game.